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Like most vaults in Bethesda's Fallout games, Vault 11 is a maze of decaying corridors and stairways. Instead of the election being about finding the best person for the job, it seems to have been about finding the worst person for the job.
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This election, however, looks like it was broken.
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Vault 11 initially baffles, but what's clear is its inhabitants were in the run up to an election to find the next overseer. "Haley is a known adulterer and communist sympathiser. It encourages you to vote for candidates who are, it seems, horrible, horrible people. Splattered on the walls of the vault are posters - propaganda for what sounds like an election. What happened to the survivor of this apparent mass suicide? What happened to Voice 1, the whimperer? What happened here? What drove four people to want to kill themselves? There are five voices on the recording but only four skeletons on the floor. Voice 5: If there's anyone out there at all, I hope they never have to find out. Voice 2: You ask me, that's exactly the problem. Voice 1: Anybody would've done what we did.
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Voice 1: But we were! We did what we were supposed to. Voice 4: "A shining example." That's what it called us. Voice 1: Are we really gonna do this? It's open. On it is a security recording of the vault entrance. Nearby is a terminal, one of Fallout's famous green-flickering lore boxes. Through the main door, on the floor of a large entry room are four skeletons huddled together. The vaults were designed to keep nuclear fallout out and happy dwellers in. Most of the vaults you encounter throughout the Fallout games are locked shut, which makes sense. Vault 11 is unusual in that when you first arrive its main door, the one with the number 11 on it, the one would normally hiss and creak before pulling back and rolling sideways, is open. The Brotherhood said nothing about the horrors inside. The Brotherhood of Steel have sent us here to find a differential pressure controller, one of the parts needed to repair their faulty air filtration system. It is rotting wood and nails and spider webs clinging on to existence like the people of Fallout's post-apocalyptic Mojave Wasteland. Nestled in the mountains, the door that leads to Vault 11 is the kind you see hammered onto a shack.
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